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Table 6 Regression results comparing the change in cognitive outcome (follow-up minus baseline) between those who increased their MP (or CP) calls weekly from baseline to follow-up, and those who did not increase or reduce their MP (or CP) usage

From: Use of mobile and cordless phones and change in cognitive function: a prospective cohort analysis of Australian primary school children

 

Difference in cognitive outcome means between those who increased MP (or CP) use and those did not increase or reduc their use

Voice calls on MP

Voice calls on CP

Tests

Parameters

Estimate

95% CI

Estimate

95% CI

Detection task

Response time (ms)a

−0.008

−0.042, 0.027

0.007

−0.019, 0.033

Accuracy (%)b

0.024

−0.036, 0.084

−0.069

−0.127, −0.012

Identification task

Response time (ms)a

−0.008

−0.034, 0.018

0.007

−0.011, 0.024

Accuracy (%)b

0.012

−0.044, 0.067

−0.047

−0.097, 0.002

One-back memory task

(Working memory)

Response time (ms)a

0.009

−0.018, 0.036

0.017

−0.006, 0.041

Accuracy (%)b

0.014

−0.048, 0.076

−0.029

−0.077, 0.019

One card learning task

(Visual recognition memory & attention)

Response time (ms)a

0.005

−0.033, 0.043

−0.0008

−0.034, 0.032

Accuracy (%)b

−0.022

−0.054, 0.009

−0.011

−0.049, 0.026

Go/NoGo

(Response inhibition task)

Response time (ms)a

−0.030

−0.054, −0.006

0.009

−0.013, 0.032

Accuracy (%)b

0.011

−0.037, 0.059

−0.013

−0.060, 0.034

Groton maze learning task

Accuracy (total no. of errors)

6.22

2.13, 10.31

−2.77

−8.77, 3.24

Time ratio ((B-A)/A)

Response time (s)

0.056

0.021, 0.090

−0.028

−0.069, 0.013

Time ratio ((D-C)/C)

Response time (s)

−0.048

−0.127, 0.033

−0.003

−0.066, 0.059

  1. Reference group: no change or decrease in total average number of MP or CP calls weekly (exposure dichotomized: “no change or decrease” and “increase” in total average number of MP and CP voice calls weekly)
  2. Adjusted for age at baseline, sex, ethnicity, SES (classified into quintiles), lag time between baseline and follow-up, handedness, and total screen time weekly (gaming and computer/Internet use)
  3. The bold numbers represent significant assoctions
  4. alog10 transformed data, bArcsine transformed hit rate